/* The Guild window (key G), laid out like the original: Guilde / Social / Exploits tabs (rules gd-*, guild-win.css), and the Social window's search and In Love Connection tabs. */
/* Social tab */
.fr-love .love { background: rgba(240, 120, 150, 0.16); }
/* Social window: the search tab (results, filter) and the greyed In Love Connection tab */
.sr-main { display: grid; grid-template-columns: 1fr auto; gap: 8px; }
.sr-left { display: flex; flex-direction: column; gap: 6px; min-width: 0; }
.sr-side { display: flex; flex-direction: column; gap: 6px; }
.sr-box { border-radius: 5px; padding: 6px 8px; background: rgba(68, 64, 96, 0.14); box-shadow: inset 0 0 0 2px #4c476b, inset 0 0 0 3px rgba(234, 233, 240, 0.5); }
.sr-rows { height: 190px; overflow-y: auto; border: 2px solid #4c476b; border-top: 0; background: rgba(234, 233, 240, 0.45); }
.sr-row { display: grid; grid-template-columns: 1.5fr 0.4fr 1fr 1.3fr; gap: 6px; padding: 2px 8px; font-size: var(--fs-body); align-items: center; cursor: default; }
.sr-rows .sr-row { border-bottom: 1px solid rgba(76, 71, 107, 0.18); }
.sr-rows .sr-row:hover { background: rgba(143, 138, 177, 0.35); }
.sr-head { font-weight: 800; background: linear-gradient(#9691b6, #7973a1); border: 2px solid #4c476b; border-bottom: 0; color: #1c1a28; }
.sr-levels { display: flex; align-items: center; gap: 6px; font-size: var(--fs-body); margin-bottom: 6px; }
.sr-lvl { width: 38px; text-align: center; }
.sr-levels .sr-check { margin-left: auto; }
.sr-classes { display: grid; grid-template-columns: 1fr 1fr; gap: 4px 10px; }
.sr-check { display: inline-flex; align-items: center; gap: 4px; font-size: var(--fs-body); font-weight: 700; cursor: pointer; }
.gfw-tab.dim { opacity: 0.5; filter: grayscale(1); }
.fr-dim { opacity: 0.45; filter: grayscale(1); pointer-events: none; }
.fr-pending { margin-bottom: 8px; padding-bottom: 6px; border-bottom: 2px solid rgba(76, 71, 107, 0.4); }

/* Esprit rémanent and the level of the guild (docs/decisions/guild-levels.md) */

/* Rois des Sprites, talents and exploits (docs/decisions/guild-levels.md) */
